Dragon Knights of Rokoon
The Dragon Knights of Rokoon have currently the following ranks:
- Page
Wears the blue armband as a sign but is not yet connected to the shared guildline of clerics and knights. - Squire
Wears the tabard with the blue dragon and the likewise shield. Full member of the guild, connected to the guildline. - Knight
Wears the tabard with the red dragon and the likewise shield. Is allowed to accept pages and can vote for the office of the Herald. - Templar
Wears the tabard with the platinum dragon and the likewise shield. Is allowed to accept pages and can vote and canditate for the office of the Herald.
Promotions
Page to Squire
1. Must be voted in by the council and taken vows
2. Required to follow the 'oath and measure'.
3. Required to attend evening sermons unless on guard.
Squire to Knight
1. Must be promoted by a vote of council
2. Required to know the commandments as well as guild rules.
3. Required to follow the oath and measure as if it were their own heart.
4. Required to attend evening sermons unless on guard.
5. Must know how to lead a group, and be aware of clerical duties.
Knight to Templar
1. Must be tested by two council member on theology of Rokoon.
2. Required to know the commandments as well as guild rules.
3. Required to follow the oath and measure as if it were their own heart.
4. Required to attend evening sermons unless on guard.
5. Must know how to lead a group, and be aware of clerical duties.
Herald of the Knights
1. Must be a Templar.
2. Must be voted in by majority of knights.
Promotion Requirements
Skill |
Squire |
Knight |
Templar |
---|---|---|---|
Prefered Weapon |
Average |
Excellent |
Excellent |
Shield |
Average |
Excellent |
Excellent |
Parry |
Average |
Excellent |
Excellent |
Second Weapon |
|
Excellent |
Excellent |
Axe |
|
Excellent |
|
Hammer |
|
Excellent |
|
Polearm |
|
Excellent |
|
Sword |
|
Excellent |
|
Aim |
|
Very good |
Very good |
Defence |
Poor |
Very good |
Very good |
Maneuver in armours |
Poor |
Very good |
Very good |
Club |
|
Quite good |
|
Blindfighting |
|
Quite good |
Quite good |
Throwing |
|
Quite good |
Quite good |
Animal Handling |
|
Quite good |
Quite good |
Riding |
Poor |
Quite good |
Quite good |
Swim |
Poor |
Quite good |
Quite good |
Climb |
Poor |
Quite good |
Quite good |
Location Sense |
|
Quite good |
Quite good |
First Aid |
Poor |
Average |
Average |
Tracking |
|
Average |
Average |
Language |
|
Average |
Average |
Ancient Language |
|
Poor |
Poor |
CFS Special |
Squire |
Knight |
Templar |
Bash |
|
Basic |
Basic |
Cleave/Smite |
|
Impressive |
Impressive |
Disarm |
|
Decent |
Decent |
Focus |
|
Basic |
Basic |
Ironwill/Devote |
|
|
|
Kick |
|
Impressive |
Impressive |
Punch/Strike |
|
|
|
Rescue |
|
Skillful |
Skillful |
Rest |
|
Skillful |
Skillful |
Scream/Charge |
|
|
|
Spin/Rage |
|
Average |
Average |
Stand |
|
Impressive |
Impressive |
The Riding-skill is not required for members of the Dragon
Knights that are of Gnomen, Dwarven or Fairy origin !
Which weapons the Knight chooses as Prefered and Second are at his or her
own discretion.
The Prefered and Second weapon of a knight can be identical to the required
weapons Axe, Hammer, Polearm and Sword.
Rights
Rights of the Page of the Learned:
1. During this step in the process, the page has a right to not continue.
2. He must not be trying to join another guild at the same time he is page.
Rights of Squire of Truth Rights:
1. He is connected to the mental link of all clerics and knights.
2. Is allowed in inner halls of the temple.
3. Morion tells him/her the mantras so he may use portals.
4. He/She follows the same guild rules and commandments as clerics.
Rights of Knight of Virtue Rights:
1. He is connected to the mental link of all clerics and knights.
2. Is allowed in inner halls of the temple.
3. Morion tells him/her the mantras so he may use portals.
4. He/She follows the same guild rules and commandments
as clerics.
5. He has a vote for the Warrior Herald on Council.
6. Is in command of Squires, and responsible for their teaching.
The Herald of the Rokoon Knights Rights:
1. He/She has the right to initiate or vote on issues that pertain to the
Dragon Knights.
2. He/She has the right to initiate and vote for banishments.
3. He/She does not have the right to vote on demotions of priests
or clerics.
4. He/She has the right to initiate a voting on changes to the combat
requirments for promotion, internally amongst the Knights of the order 'The Dragon Knights of Rokoon'.
5. He/She has the right to internally initiate a voting of demotion of a Knight or Squire that has broken their vows to the order.