Forgeable Items, Part I
Forgeable items basically fall into two categories, weapons and armours. The weapons further divide into the different categories, represented by the diverse weapon skills.
Please note that not all kinds of known weapons and armours can be forged so far, experimentation and development are ongoing.
The weight of items remains the same, regardless of the material, thats metal or alloy, used. The material plays a decisive role when it comes to quality though.
Some weapons exist as one-handed versions only, others as two-handed versions only. A few can take either form. When such a weapon is forged, the smith decides wether the final item will be one-handed or two-handed, and this decission is final. Unlike some weapons from the Elohim Guards, forged weapons are either one-handed or two-handed and that state cannot be changed afterwards.
I also add the information about their weight and the best damage quality I achieved in such a weapon so far. This excludes of course the final damage reached when a harvar weapon is charged and improved.
As a final hint. One does not need to describe the specific components. The number of components just limits the number of possible extra descriptions that can be used. Also check the page about the forged items for examples.
Weapons
Knives and Daggers
- knife, 14 oz, 1-h, low damage
knife blade, grip - dagger, 2p 10 oz, 1-h
dagger blade, grip, pommel
Swords
- shortsword, 3p 5oz, 1-h or 2-h,some damage (1-h),average damage (2-h)
short sword blade, grip, pommel - rapier, 4p 8oz, 1-h, average damage
rapier blade, grip, pommel, crossguard - sword, 6p 1oz, 1-h or 2-h, average damage (1-h), high damage(2-h)
sword blade, grip, pommel, crossguard - large sword, 7p 11oz, 2-h, very high damage
large sword blade, grip, pommel, crossguard
Hammers
- light hammer, 4p 2oz, 1-h, some damage
hammer head, shaft - hammer, 6p 1oz, 1-h or 2-h, average damage (1-h), high damage (2-h)
heavy hammer head, shaft - heavy hammer, 8p 1oz, 2-h
heavy hammer head, heavy shaft
Axes
- light axe, 3p 12oz, 1-h
light axe head, shaft - axe, 5p 8oz, 1-h or 2-h, average damage (1-h)
axe head, shaft - battle axe, 7p, 2-h, very high damage
heavy axe head, shaft - heavy axe, 9p, 2-h, very high damage
heavy axe head, heavy shaft
Spears
- spear, 4p 8oz, 1-h or 2-h, average damage (1-h), high damage (2-h)
spear head, shaft - long spear, 6p 11oz, 2-h, very high damage
spear head, long shaft
Staffs
- bladed staff, 5p, 2-h, average damage
2 knife blades, long shaft
Polearms
- scythe, 6p 12oz, 2-h
long shaft, scythe blade - halberd, 9p 4oz, 2-h
long shaft, large axe head
Clubs
- morning star, 6p 2oz, 1-h
shaft, chain, spiked ball - flail, 10p 5oz, 2-h
shaft, 2 chains, 2 spiked balls
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